Thomas Dolby Quotes

23 Thomas Dolby quotes:

"The man who never dreams, goes slowly mad."
"At the same time, one of the things I noticed was that the moment there was any kind of audio attached to virtual reality, it really improved the experience, even though the audio didn't feel like a sound engineer or composer had been anywhere near it."
"But it really took this long for me to be able to take a breather from it and come back to music which was always my first love."
"From a technical point of view, there seemed to me to be absolutely no reason why - with the existing technology - we couldn't do very high quality audio, because whereas the boom in digital graphics is ongoing, the boom in digital audio has already happened."
"I started looking at small companies that were running a sort of virtual reality cottage industry: I had imagined that I would just put on a helmet and be somewhere else - that's your dream of what it's going to be."
"I was very pleased to find that once I had records out music videos were starting to happen, so I directed some of my own music videos and got to experiment in other areas of expression."
"I'm actually more interested in the other half of the world, because I wouldn't like to be excluded from any of this technology."
"I've been out on the periphery."
"If you think back to the '70's, there were these new tools, with very few people using them in pop music. There's a real parallel with that now."
"If you're Take That for example, you don't need to be seen in the studio. But they have their own fans, and their fans would like a way to get closer."
"In a way, my role now is to shift into the next set of tool, which is virtual reality and interactivity. That to me is very enticing."
"It was supposed to be a year or two just to refresh my batteries, but I moved to Silicon Valley in the early 90's, and one thing let to another, got very involved in high tech, and formed a company and it ended up doing pretty well."
"It's been over 15 years since I toured... over 12 years since I did any recording under my own name. I never really intended to take that long of a hiatus."
"It's especially great with Head Space because it's kind of like forming a band, I can bring on board some of my friends that I think are talented."
"So a more sensible thing it seemed to me was to go to Silicon Valley and be pushing on the technology companies to accelerate the use of audio and music in computers."
"So evidently music was a killer app and is a killer app for computer and the Internet; it just took the tech industry a long time to hear that message."
"The games industry is already bigger than the music industry, and it's mainly directed at teenage boys."
"The hardware manufacturers, game designers, cable companies and computer companies and, in fact, film studios are going to ensure that this thing marches on. They know that they are going to make an enormous amount of money from it."
"The other thing I felt was that the philosophical concept behind the experiences also looked like it had been designed by technicians and not by entertainers. I felt I needed to grab hold of it and try and push the envelope as much as I possibly could right now."
"Then I have a head mounted display which actually was designed for the military to do synchronized building entries and that's looking down at my hands, so projected on the big screen behind me, you can see my hands as I'm putting the tracks together."

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